As anticipation for GTA 6 builds, there’s growing speculation about how it will perform on the upcoming PS5 Pro—especially regarding the possibility of running the game at 4K60 (4K resolution at 60 frames per second). However, experts suggest this might be unlikely.
Why Might GTA 6 Struggle to Hit 4K60 on the PS5 Pro?
One of the primary reasons revolves around the shared CPU architecture between the PS5 and PS5 Pro. Although the PS5 Pro features a stronger GPU with a 67% increase in Compute Units (CUs), its CPU remains similar to the base PS5. Richard Leadbetter, an expert from Digital Foundry, highlights that the CPU in the PS5 Pro could limit performance, particularly for a game as complex as GTA 6. The game is expected to offer one of the most realistic depictions of city life ever seen in gaming, demanding significant CPU resources for simulation tasks and physics, which are often more taxing than graphical rendering.
Graphics and Performance Compromises
While the PS5 Pro will almost certainly deliver higher visual fidelity, achieving consistent 60 FPS at 4K might require compromises. Given that previous GTA titles on consoles, including GTA V, were locked at 30 FPS, it seems likely that GTA 6 could also target 30 FPS on the PS5. Even with the PS5 Pro's enhanced GPU, running the game at 60 FPS in 4K may only be achievable with features like FSR (FidelityFX Super Resolution) and upscaling technologies, which could assist in bridging the gap.
Looking Ahead
Ultimately, while GTA 6 on the PS5 Pro will almost certainly feature improved visuals and more stable performance compared to the base PS5, it seems that 4K60 may not be a standard feature. Rockstar Games will likely optimize the game to ensure it runs well on all supported consoles, but hitting that perfect balance of 4K resolution and 60 FPS could remain a challenge without sacrificing some graphical elements.
This will be something to watch as GTA 6 development progresses and more information about the game's performance on next-gen hardware is revealed.